Chrome has no update channel for an unpacked extension, so every pull left one manual step: click reload on its card. The dashboard now publishes the version its own checkout ships at /api/autobuyer/status, and the extension reloads itself when it is behind — chrome.runtime.reload() re-reads the folder from disk, which the update check has already pulled into. It only ever runs code that is on disk, so a reload that changes nothing is reported and waited out rather than repeated; a dashboard that is behind is ignored. Also adds the deploy stack for running the dashboard on the droplet, next to the autotrader one: it joins that nginx's network and renders a server block into its conf.d rather than standing up a second ingress. AUTOFIRMER_DB moves the SQLite file onto a volume, since the working directory in a container is replaced on every deploy. And waitFor gained `hidden`: an absent gate matched on DOM presence only, so a modal that closes by going display:none could never satisfy it. The extension grew a visibility probe for this — locate cannot answer it, because absent and hidden are both errors there and a wait gate has to tell them apart. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
953 lines
41 KiB
JavaScript
953 lines
41 KiB
JavaScript
/* AutoFirmer Capture — MV3 service worker.
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*
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* Loop: every tick, scrape the tab you are looking at and POST it to
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* /api/autobuyer/capture. The dashboard's AutoBuyer page renders whatever
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* landed there.
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*
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* Nothing here has a switch. Capture is scoped instead: only the ACTIVE tab of
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* the last-focused window, and only when that tab is one of the firm sites in
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* host_permissions. Sit on any other page and nothing is read or sent.
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*
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* The locate queue is served whenever clicks are waiting. The AutoBuyer is
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* ready at all times; a run happens because someone asked for one.
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*/
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const DEFAULTS = {
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apiBase: 'http://localhost:3000',
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pollSeconds: 3,
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// Optional CSS selector — matching elements get their on-screen position
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// measured alongside the HTML.
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elementSelector: '',
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};
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let timer = null;
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let pendingLocate = 0;
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// ── Config / state ──────────────────────────────────────────────────────────
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async function getConfig() {
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const stored = await chrome.storage.local.get(Object.keys(DEFAULTS));
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const cfg = { ...DEFAULTS, ...stored };
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cfg.apiBase = String(cfg.apiBase).replace(/\/+$/, '');
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return cfg;
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}
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/** Mirror the worker's status into storage so the popup can render it. */
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async function setState(patch) {
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const { state: prev } = await chrome.storage.local.get('state');
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await chrome.storage.local.set({ state: { ...(prev || {}), ...patch, updatedAt: Date.now() } });
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}
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/** `!` when the dashboard is unreachable, blank otherwise. A blank badge is the
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* working state — there is nothing to switch on, so nothing to advertise. */
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function setBadge(connected) {
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chrome.action.setBadgeText({ text: connected ? '' : '!' });
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chrome.action.setBadgeBackgroundColor({ color: '#ef4444' });
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}
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// ── The injected scraper ────────────────────────────────────────────────────
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/** Runs in the page's own world. Must be self-contained — nothing from this
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* file's scope is available inside it. */
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function pageCapture(selector) {
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// getBoundingClientRect() measures from the top-left of the viewport, so
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// rect.left / rect.top ARE the element's position relative to the window.
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// + scrollX/scrollY -> position within the document
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// + screenX/screenY and the chrome height -> absolute desktop coordinates,
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// which is what an OS-level clicker needs.
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const chromeHeight = window.outerHeight - window.innerHeight;
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const elements = selector
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? Array.from(document.querySelectorAll(selector)).slice(0, 200).map((el, index) => {
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const r = el.getBoundingClientRect();
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return {
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index,
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tag: el.tagName.toLowerCase(),
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id: el.id || null,
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text: (el.textContent || '').trim().slice(0, 80),
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// Off-screen or display:none elements still return a rect — all zeroes.
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visible: r.width > 0 && r.height > 0,
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inViewport: r.top < window.innerHeight && r.bottom > 0 && r.left < window.innerWidth && r.right > 0,
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viewport: { x: r.left, y: r.top, width: r.width, height: r.height },
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page: { x: r.left + window.scrollX, y: r.top + window.scrollY },
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// Centre of the element in desktop coordinates (CSS pixels —
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// multiply by devicePixelRatio for physical pixels on HiDPI).
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screen: {
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x: window.screenX + r.left + r.width / 2,
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y: window.screenY + chromeHeight + r.top + r.height / 2,
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},
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};
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})
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: [];
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return {
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url: location.href,
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title: document.title,
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html: document.documentElement.outerHTML,
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viewport: {
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scrollX: window.scrollX,
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scrollY: window.scrollY,
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innerWidth: window.innerWidth,
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innerHeight: window.innerHeight,
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outerWidth: window.outerWidth,
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outerHeight: window.outerHeight,
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screenX: window.screenX,
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screenY: window.screenY,
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chromeHeight,
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devicePixelRatio: window.devicePixelRatio,
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},
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elements,
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};
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}
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// ── Capture pipeline ────────────────────────────────────────────────────────
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/** The sites this extension is allowed to touch, taken from the manifest rather
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* than from a setting.
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*
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* These are the same hosts host_permissions grants, so they cannot drift out of
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* sync with what the extension can actually read, and adding a firm — which
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* means adding its host to the manifest anyway — scopes capture automatically.
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* localhost is filtered out: that is the dashboard, and capturing it would just
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* mirror our own output back. */
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function firmPatterns() {
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return chrome.runtime.getManifest().host_permissions
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.filter((p) => !/\/\/(localhost|127\.0\.0\.1)/.test(p));
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}
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/** The firm tab you are actually looking at, or nothing.
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*
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* Deliberately no fallback to "some other firm tab that happens to be open":
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* capture should report the page in front of you, not a stale background tab
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* you left on a broker site hours ago. Chrome does the pattern matching, so a
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* tab outside host_permissions cannot be selected here at all.
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*/
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async function pickTab() {
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const [tab] = await chrome.tabs.query({
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active: true,
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lastFocusedWindow: true,
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url: firmPatterns(),
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});
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return tab && /^https?:/.test(tab.url || '') ? tab : undefined;
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}
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async function captureAndSend(cfg) {
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const tab = await pickTab();
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if (!tab) {
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await setState({ connected: true, error: null, waiting: 'Not on a firm page — nothing captured' });
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return;
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}
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const [injection] = await chrome.scripting.executeScript({
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target: { tabId: tab.id },
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func: pageCapture,
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args: [cfg.elementSelector || ''],
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});
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const result = injection?.result;
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if (!result) throw new Error('Injection returned nothing');
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const res = await fetch(`${cfg.apiBase}/api/autobuyer/capture`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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...result,
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// Stamp the build so the dashboard side can tell which version of this
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// worker is actually live — Chrome keeps running the old one until the
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// extension is reloaded, which is invisible from the server otherwise.
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viewport: { ...result.viewport, extVersion: chrome.runtime.getManifest().version },
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capturedAt: Date.now(),
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}),
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});
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if (!res.ok) throw new Error(`Capture POST failed: HTTP ${res.status}`);
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await setState({
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connected: true,
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error: null,
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waiting: null,
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lastCapture: { url: result.url, title: result.title, bytes: result.html.length, at: Date.now() },
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});
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}
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/** Which browser is hosting this extension.
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*
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* The clicker has to raise *this* browser before clicking, and picking by list
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* order gets it wrong the moment two are installed — it would raise Edge while
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* the coordinates came from a tab in Chrome, landing every click in the wrong
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* window. So the answer travels with the measurement.
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*/
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function detectBrowser() {
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const ua = navigator.userAgent || '';
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if (/\bEdg\//.test(ua)) return 'edge';
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if (/\bOPR\//.test(ua)) return 'opera';
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if (/\bVivaldi\//.test(ua)) return 'vivaldi';
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try {
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if (navigator.brave) return 'brave'; // Brave otherwise reports as Chrome
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} catch { /* not Brave */ }
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return 'chrome';
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}
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// ── Locate: turn a CSS selector into desktop coordinates ────────────────────
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/** Runs in the page. Scrolls the element into view, then reports where it ended up. */
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function pageLocate(selector, index) {
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const matches = document.querySelectorAll(selector);
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if (matches.length === 0) return { error: `No element matches ${selector}` };
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const el = matches[index];
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if (!el) return { error: `Selector ${selector} matched ${matches.length} element(s), no index ${index}` };
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// Centre it in the viewport first — an element scrolled off-screen has a rect,
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// but clicking those coordinates would hit whatever is actually displayed there.
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el.scrollIntoView({ block: 'center', inline: 'center', behavior: 'instant' });
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const r = el.getBoundingClientRect();
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if (r.width === 0 || r.height === 0) {
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return { error: `Element ${selector} has zero size (hidden or display:none)` };
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}
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if (r.bottom <= 0 || r.top >= window.innerHeight || r.right <= 0 || r.left >= window.innerWidth) {
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return { error: `Element ${selector} is outside the viewport even after scrolling` };
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}
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const chromeHeight = window.outerHeight - window.innerHeight;
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const cx = r.left + r.width / 2;
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const cy = r.top + r.height / 2;
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// What sits at that point? If it's not our element (or a descendant), something
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// is covering it — a cookie banner, a modal — and the click would hit that instead.
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const atPoint = document.elementFromPoint(cx, cy);
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const covered = atPoint && atPoint !== el && !el.contains(atPoint);
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// Enough to identify it. A bare tag name — the common case for a modal
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// backdrop or a captcha overlay, neither of which carries an id — says
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// nothing about which overlay is in the way. SVG's className is an object,
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// not a string, hence the guard.
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const describeNode = (node) => {
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if (!node) return null;
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const classes = typeof node.className === 'string'
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? node.className.trim().split(/\s+/).filter(Boolean).slice(0, 4).map((c) => `.${c}`).join('')
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: '';
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return `${node.tagName.toLowerCase()}${node.id ? `#${node.id}` : ''}${classes}`;
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};
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// Current contents, so the caller can confirm afterwards that what it typed
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// actually landed — a field that silently ignored the keystrokes (masked,
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// read-only, or never focused) is otherwise indistinguishable from success.
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const isField = el.tagName === 'INPUT' || el.tagName === 'TEXTAREA';
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const value = isField ? el.value : (el.isContentEditable ? el.innerText : null);
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return {
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tag: el.tagName.toLowerCase(),
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text: (el.textContent || '').trim().slice(0, 80),
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matchCount: matches.length,
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value,
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editable: (isField || el.isContentEditable) && !el.disabled && !el.readOnly,
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inputType: isField ? (el.type || null) : null,
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covered: !!covered,
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coveredBy: covered ? describeNode(atPoint) : null,
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viewport: { x: r.left, y: r.top, width: r.width, height: r.height },
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// Desktop coordinates of the element's centre, in CSS pixels.
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screen: { x: window.screenX + cx, y: window.screenY + chromeHeight + cy },
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// Lets the Python side work out whether the OS uses a different pixel
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// scale than CSS does (Windows display scaling, some Linux setups).
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screenSize: { width: window.screen.width, height: window.screen.height },
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devicePixelRatio: window.devicePixelRatio,
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chromeHeight,
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url: location.href,
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};
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}
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/** Runs in the page. Answers "is this element there, and can it be seen?" —
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* no scrolling, no measuring, no error when it is missing. pageLocate cannot
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* answer this: absent and hidden both come back as errors there, and a wait
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* gate has to tell those two apart from a broken pipeline. */
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function pageVisible(selector, index) {
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const matches = document.querySelectorAll(selector);
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const el = matches[index];
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if (!el) {
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return {
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op: 'visible', present: false, visible: false, matchCount: matches.length,
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reason: matches.length ? `matched ${matches.length} element(s), no index ${index}` : 'no element matches',
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};
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}
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// checkVisibility covers what CSS can do to make an element invisible while
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// leaving it in the DOM — display, visibility, content-visibility, opacity —
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// including when the property sits on an ancestor. Both spellings of the
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// options are passed: Chrome renamed them, and unknown keys are ignored.
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const rendered = typeof el.checkVisibility === 'function'
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? el.checkVisibility({
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checkVisibilityCSS: true, checkOpacity: true,
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visibilityProperty: true, opacityProperty: true,
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contentVisibilityAuto: true,
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})
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: true;
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// Size is not part of that check, and a container collapsed to nothing is
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// just as invisible as one that was hidden outright.
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const r = el.getBoundingClientRect();
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const sized = r.width > 0 && r.height > 0;
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return {
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op: 'visible',
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present: true,
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visible: rendered && sized,
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matchCount: matches.length,
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tag: el.tagName.toLowerCase(),
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text: (el.textContent || '').trim().slice(0, 80),
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viewport: { x: r.left, y: r.top, width: r.width, height: r.height },
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reason: rendered ? (sized ? null : 'zero size') : 'hidden by CSS',
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url: location.href,
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};
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}
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/** Is the tab already showing this page? Compares origin and path only —
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* query strings and hashes shouldn't force a reload. */
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function alreadyAt(current, target) {
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try {
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const a = new URL(current);
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const b = new URL(target);
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return a.origin === b.origin && a.pathname.replace(/\/$/, '') === b.pathname.replace(/\/$/, '');
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} catch {
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return false;
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}
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}
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/** Resolve after the tab reports `complete`. A tab that has only just been
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* created has no DOM to inject into yet. */
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function waitForTabLoad(tabId, timeoutMs = 15000) {
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return new Promise((resolve, reject) => {
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const started = Date.now();
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const check = async () => {
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let tab;
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try {
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tab = await chrome.tabs.get(tabId);
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} catch {
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return reject(new Error('the tab was closed while loading'));
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}
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if (tab.status === 'complete') return resolve(tab);
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if (Date.now() - started > timeoutMs) {
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return reject(new Error(`the page did not finish loading within ${timeoutMs / 1000}s`));
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}
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setTimeout(check, 200);
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};
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check();
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});
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}
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/** Runs in the page. Scrolls until the list stops growing, then reports what it
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* ended up with.
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*
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* The scrolling element is often NOT the window — lists like this usually live
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* in a div with its own overflow, and scrolling the document does nothing at
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* all. So walk up from a matched item looking for the ancestor that actually
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* scrolls, and let the caller name one outright when the guess is wrong.
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*/
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async function pageScrollToLoad(selector, containerSelector, maxScrolls, settleMs, stableRounds) {
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const sleep = (ms) => new Promise((r) => setTimeout(r, ms));
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const count = () => document.querySelectorAll(selector).length;
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function scroller() {
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if (containerSelector) {
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const named = document.querySelector(containerSelector);
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if (!named) return { error: `No element matches container ${containerSelector}` };
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return { el: named };
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}
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// An ancestor that can actually scroll: overflow allows it, and there is
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// more content than fits.
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let node = document.querySelector(selector)?.parentElement ?? null;
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while (node && node !== document.body) {
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const overflow = getComputedStyle(node).overflowY;
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if (/(auto|scroll)/.test(overflow) && node.scrollHeight > node.clientHeight + 4) {
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return { el: node };
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}
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node = node.parentElement;
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}
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return { el: document.scrollingElement || document.documentElement, isDocument: true };
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}
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const found = scroller();
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if (found.error) return { error: found.error };
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const el = found.el;
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const before = count();
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let last = before;
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let stable = 0;
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let scrolls = 0;
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while (scrolls < maxScrolls) {
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const wasAtBottom = el.scrollTop + el.clientHeight >= el.scrollHeight - 4;
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el.scrollTop = el.scrollHeight;
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scrolls++;
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await sleep(settleMs);
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const now = count();
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// Nothing new AND we were already pinned to the bottom: the list is done
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// growing, not merely slow.
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stable = (now > last) ? 0 : stable + (wasAtBottom ? 1 : 0);
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last = now;
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if (stable >= stableRounds) break;
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}
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return {
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before,
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after: last,
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scrolls,
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exhausted: stable >= stableRounds,
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container: found.isDocument ? 'document' : (el.className || el.tagName || 'element').toString().slice(0, 60),
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url: location.href,
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};
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}
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// ── Captcha: read the widget, then hand a solved token back to the page ─────
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/** Runs in the page's MAIN world. Describes the captcha widget well enough for
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* 2captcha to solve it, or reports that there isn't one yet.
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*
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* Three sources, best first: the render hook (the only one that sees
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* programmatically-passed parameters), the widget's own data- attributes, and
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* finally the challenge iframe, whose URL carries the sitekey when nothing else
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* does. */
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function pageCaptchaInfo(scopeSelector, wanted) {
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const root = scopeSelector ? document.querySelector(scopeSelector) : document;
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if (!root) return { error: `No element matches ${scopeSelector}` };
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const KINDS = {
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turnstile: { cls: '.cf-turnstile', frame: 'challenges.cloudflare.com' },
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recaptcha: { cls: '.g-recaptcha', frame: '/recaptcha/' },
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hcaptcha: { cls: '.h-captcha', frame: 'hcaptcha.com' },
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};
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const want = (kind) => !wanted || wanted === 'auto' || wanted === kind;
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const enterprise = !!document.querySelector('script[src*="recaptcha/enterprise"]');
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// Cloudflare's iframe has no sitekey parameter — it is a path segment, and
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// every Turnstile key starts with 0x.
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const fromFrameUrl = (kind, src) => {
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try {
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const url = new URL(src, location.href);
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if (kind === 'recaptcha') return url.searchParams.get('k');
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if (kind === 'hcaptcha') return url.searchParams.get('sitekey');
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return url.pathname.split('/').find((part) => /^0x[A-Za-z0-9_-]{8,}$/.test(part)) || null;
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} catch {
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return null;
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}
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};
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// Newest first. A page that renders a fresh widget per modal leaves the
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// earlier ones in the registry — they are never unregistered — and the one
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// that matters is the one just rendered, not the first ever seen.
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for (const widget of [...(window.__autofirmerCaptcha?.widgets || [])].reverse()) {
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const params = widget.params || {};
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if (!want(widget.kind) || !params.sitekey) continue;
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return {
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provider: widget.kind,
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sitekey: params.sitekey,
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pageurl: location.href,
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action: params.action || '',
|
|
data: params.cData || '',
|
|
pagedata: params.chlPageData || '',
|
|
invisible: params.size === 'invisible',
|
|
enterprise,
|
|
userAgent: navigator.userAgent,
|
|
source: 'render hook',
|
|
};
|
|
}
|
|
|
|
for (const kind of Object.keys(KINDS)) {
|
|
if (!want(kind)) continue;
|
|
const el = root.querySelector(`${KINDS[kind].cls}[data-sitekey]`);
|
|
if (!el) continue;
|
|
return {
|
|
provider: kind,
|
|
sitekey: el.getAttribute('data-sitekey'),
|
|
pageurl: location.href,
|
|
action: el.getAttribute('data-action') || '',
|
|
data: el.getAttribute('data-cdata') || '',
|
|
pagedata: '',
|
|
invisible: el.getAttribute('data-size') === 'invisible',
|
|
enterprise,
|
|
userAgent: navigator.userAgent,
|
|
source: 'data-sitekey',
|
|
};
|
|
}
|
|
|
|
const frames = Array.from(root.querySelectorAll('iframe'));
|
|
for (const kind of Object.keys(KINDS)) {
|
|
if (!want(kind)) continue;
|
|
for (const frame of frames) {
|
|
const src = frame.getAttribute('src') || '';
|
|
if (!src.includes(KINDS[kind].frame)) continue;
|
|
const sitekey = fromFrameUrl(kind, src);
|
|
if (!sitekey) continue;
|
|
return {
|
|
provider: kind,
|
|
sitekey,
|
|
pageurl: location.href,
|
|
action: '',
|
|
data: '',
|
|
pagedata: '',
|
|
invisible: false,
|
|
enterprise,
|
|
userAgent: navigator.userAgent,
|
|
source: 'challenge iframe',
|
|
};
|
|
}
|
|
}
|
|
|
|
return { error: 'No captcha widget on the page yet' };
|
|
}
|
|
|
|
/** Runs in the page's MAIN world. Puts a solved token where the page looks for
|
|
* it, then tells the page it arrived.
|
|
*
|
|
* Both halves matter. The hidden response field is what the form posts, but
|
|
* most pages enable their submit button from the widget's callback and never
|
|
* read the field until then — so filling it alone leaves the page looking
|
|
* unsolved. Only the FIRST callback found is fired: they are the page's own
|
|
* submit handlers, and calling several would risk sending the form twice. */
|
|
function pageCaptchaSubmit(token, provider) {
|
|
const FIELDS = {
|
|
turnstile: ['cf-turnstile-response', 'g-recaptcha-response'],
|
|
recaptcha: ['g-recaptcha-response'],
|
|
hcaptcha: ['h-captcha-response', 'g-recaptcha-response'],
|
|
};
|
|
|
|
const targets = new Set();
|
|
for (const name of (FIELDS[provider] || FIELDS.recaptcha)) {
|
|
document.querySelectorAll(`[name="${name}"], #${name}`).forEach((el) => targets.add(el));
|
|
}
|
|
// Turnstile names its hidden input per widget: cf-chl-widget-<id>_response.
|
|
document.querySelectorAll('input[name^="cf-chl-widget-"]').forEach((el) => targets.add(el));
|
|
|
|
let filled = 0;
|
|
const fieldIds = [];
|
|
for (const el of targets) {
|
|
el.value = token;
|
|
el.dispatchEvent(new Event('input', { bubbles: true }));
|
|
el.dispatchEvent(new Event('change', { bubbles: true }));
|
|
fieldIds.push(el.id || `(${el.getAttribute('name')})`);
|
|
filled++;
|
|
}
|
|
|
|
// reCAPTCHA numbers its response fields by widget id: the first widget gets
|
|
// #g-recaptcha-response, the second #g-recaptcha-response-1, and so on. That
|
|
// suffix is the only reliable link from the field the open modal is actually
|
|
// showing back to the client object holding ITS callback.
|
|
//
|
|
// Guessing wrong is invisible from the outside and looks exactly like the
|
|
// site ignoring a good token: the callback runs, but on a widget belonging
|
|
// to a modal that has already closed, so nothing stores the token and the
|
|
// confirm button never enables.
|
|
let liveWidgetId = null;
|
|
for (const el of targets) {
|
|
const match = /^g-recaptcha-response(?:-(\d+))?$/.exec(el.id || '');
|
|
if (match) { liveWidgetId = Number(match[1] || 0); break; }
|
|
}
|
|
|
|
let called = null;
|
|
const invoke = (fn, where) => {
|
|
if (called || typeof fn !== 'function') return false;
|
|
try {
|
|
fn(token);
|
|
called = where;
|
|
return true;
|
|
} catch (err) {
|
|
// The page's own handler threw. That is its business, but the token
|
|
// did reach it, so don't go looking for another one to call.
|
|
called = `${where} (threw: ${err.message})`;
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Newest first, for the same reason detection is: firing the callback of a
|
|
// widget belonging to a modal that has already closed hands the token to
|
|
// nobody, and the live widget never hears that it was solved — which looks
|
|
// from the outside like the site simply ignoring a correct token.
|
|
const hookWidgets = [...(window.__autofirmerCaptcha?.widgets || [])].reverse();
|
|
let candidates = 0;
|
|
let clientKeys = [];
|
|
for (const widget of hookWidgets) {
|
|
if (provider && provider !== 'auto' && widget.kind !== provider) continue;
|
|
candidates++;
|
|
if (called) continue;
|
|
const cb = (widget.params || {}).callback;
|
|
if (typeof cb === 'function') invoke(cb, `${widget.kind} render callback`);
|
|
else if (typeof cb === 'string') invoke(window[cb], cb);
|
|
}
|
|
|
|
if (!called) {
|
|
for (const el of document.querySelectorAll('[data-callback]')) {
|
|
const name = el.getAttribute('data-callback');
|
|
if (invoke(window[name], `data-callback ${name}`)) break;
|
|
}
|
|
}
|
|
|
|
// reCAPTCHA rendered declaratively keeps its callback in a private config
|
|
// object and nowhere else. The keys around it are minified; `callback` is not.
|
|
if (window.___grecaptcha_cfg?.clients) {
|
|
// Clients accumulate: reCAPTCHA adds one per render and removes none, so
|
|
// after the second modal there are two and only one is live. Try the one
|
|
// the response field named, then the rest newest-first as a fallback.
|
|
const all = Object.entries(window.___grecaptcha_cfg.clients);
|
|
clientKeys = all.map(([key]) => key);
|
|
candidates += all.length;
|
|
|
|
const ordered = all
|
|
.sort(([a], [b]) => Number(b) - Number(a))
|
|
.sort(([a], [b]) => (Number(a) === liveWidgetId ? -1 : Number(b) === liveWidgetId ? 1 : 0));
|
|
|
|
for (const [key, client] of ordered) {
|
|
if (called) break;
|
|
// Depth-limited walk: the keys around it are minified, `callback`
|
|
// is not.
|
|
const seen = new Set();
|
|
const queue = [client];
|
|
let budget = 2000;
|
|
while (queue.length && !called && budget-- > 0) {
|
|
const node = queue.shift();
|
|
if (!node || typeof node !== 'object' || seen.has(node)) continue;
|
|
seen.add(node);
|
|
for (const [prop, value] of Object.entries(node)) {
|
|
if (typeof value === 'function') {
|
|
if (/callback/i.test(prop) && invoke(value, `grecaptcha ${prop} (widget ${key})`)) break;
|
|
} else if (value && typeof value === 'object') {
|
|
queue.push(value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!filled && !called) {
|
|
return { error: 'nowhere to put the token — no response field and no callback on the page' };
|
|
}
|
|
// `candidates` is the diagnostic that matters when a token is accepted and
|
|
// the page does nothing: more than one means the page has stale widgets, and
|
|
// the token went to whichever this picked.
|
|
return {
|
|
filled,
|
|
called,
|
|
candidates,
|
|
// The diagnostic that matters when a token is accepted and the page does
|
|
// nothing: which field carried it, and which widgets were on offer.
|
|
fieldIds,
|
|
liveWidgetId,
|
|
clientKeys,
|
|
provider,
|
|
url: location.href,
|
|
};
|
|
}
|
|
|
|
async function resolveLocateTab(cfg, request) {
|
|
// Every step carries its firm's pattern; the manifest hosts are the fallback
|
|
// for a bare request (the CLI's locate without --url).
|
|
const pattern = request.urlPattern || firmPatterns();
|
|
if (pattern) {
|
|
const tabs = await chrome.tabs.query({ url: pattern });
|
|
const tab = tabs.find((t) => /^https?:/.test(t.url || ''));
|
|
if (tab) return { tab, opened: false };
|
|
|
|
// Nothing matching is open. Open it rather than failing the run — but only
|
|
// to the URL the firm declared, never to something a request supplied that
|
|
// we have no host permission for.
|
|
if (request.openUrl) {
|
|
const created = await chrome.tabs.create({ url: request.openUrl, active: true });
|
|
await waitForTabLoad(created.id);
|
|
return { tab: await chrome.tabs.get(created.id), opened: true };
|
|
}
|
|
|
|
throw new Error(`No open tab matches ${pattern}, and no URL is configured to open`);
|
|
}
|
|
|
|
const [tab] = await chrome.tabs.query({ active: true, lastFocusedWindow: true });
|
|
if (!tab || !/^https?:/.test(tab.url || '')) throw new Error('No eligible active tab');
|
|
return { tab, opened: false };
|
|
}
|
|
|
|
/** Hand an answer — or a failure — back to whoever queued the request. */
|
|
async function postLocateResult(cfg, id, result, error) {
|
|
await fetch(`${cfg.apiBase}/api/autobuyer/locate/result`, {
|
|
method: 'POST',
|
|
headers: { 'Content-Type': 'application/json' },
|
|
body: JSON.stringify({ id, result, error }),
|
|
});
|
|
}
|
|
|
|
/** Returns true if a request was handled, false if the queue was empty. */
|
|
async function serveLocateRequest(cfg) {
|
|
const claim = await fetch(`${cfg.apiBase}/api/autobuyer/locate/claim`, { method: 'POST' });
|
|
if (!claim.ok) throw new Error(`Claim failed: HTTP ${claim.status}`);
|
|
const { request } = await claim.json();
|
|
if (!request) return false;
|
|
|
|
let result = null;
|
|
let error = null;
|
|
try {
|
|
let { tab, opened } = await resolveLocateTab(cfg, request);
|
|
|
|
// A navigate step points the tab at a specific page first. Skip it when we
|
|
// are already there — reloading would throw away page state for nothing,
|
|
// and the common case is that the tab is on the right page already.
|
|
if (request.navigateUrl && !alreadyAt(tab.url, request.navigateUrl)) {
|
|
await chrome.tabs.update(tab.id, { url: request.navigateUrl });
|
|
await waitForTabLoad(tab.id);
|
|
tab = await chrome.tabs.get(tab.id);
|
|
opened = true; // treat as a cold load: the app still has to mount
|
|
}
|
|
|
|
// The reported coordinates are only worth anything if that tab is the one
|
|
// actually visible: raise its window and bring the tab to the front.
|
|
// Only un-minimise — passing state:'normal' unconditionally would drop a
|
|
// maximised or fullscreen window out of that state on every single click.
|
|
const win = await chrome.windows.get(tab.windowId);
|
|
const focus = win.state === 'minimized'
|
|
? { focused: true, state: 'normal' }
|
|
: { focused: true };
|
|
await chrome.windows.update(tab.windowId, focus);
|
|
await chrome.tabs.update(tab.id, { active: true });
|
|
await new Promise((r) => setTimeout(r, 250)); // let the OS finish raising it
|
|
|
|
// A scroll request is a different operation on the same channel: no
|
|
// element is measured, the page is just walked to the bottom.
|
|
if (request.options && request.options.op === 'scrollToLoad') {
|
|
const [scrolled] = await chrome.scripting.executeScript({
|
|
target: { tabId: tab.id },
|
|
func: pageScrollToLoad,
|
|
args: [
|
|
request.selector,
|
|
request.options.containerSelector || '',
|
|
Number(request.options.maxScrolls) || 25,
|
|
Number(request.options.settleMs) || 800,
|
|
Number(request.options.stableRounds) || 2,
|
|
],
|
|
});
|
|
const out = scrolled?.result;
|
|
if (!out) throw new Error('Scroll injection returned nothing');
|
|
if (out.error) throw new Error(out.error);
|
|
result = { ...out, tabId: tab.id, windowId: tab.windowId, browser: detectBrowser() };
|
|
|
|
await postLocateResult(cfg, request.id, result, null);
|
|
return true;
|
|
}
|
|
|
|
// Captcha ops are the same shape: no element is measured, the page is
|
|
// read for its widget parameters or handed a token 2captcha solved.
|
|
// Both run in the page's MAIN world — the isolated world cannot see the
|
|
// page's own `turnstile` / `grecaptcha` objects, nor the render hook's
|
|
// registry, and those hold the callbacks a token has to be given to.
|
|
// allFrames because the widget is often in a same-origin sub-frame;
|
|
// Chrome skips frames outside host_permissions, so the challenge iframe
|
|
// itself is never touched.
|
|
if (request.options && (request.options.op === 'captchaInfo' || request.options.op === 'captchaToken')) {
|
|
const isInfo = request.options.op === 'captchaInfo';
|
|
const injections = await chrome.scripting.executeScript({
|
|
target: { tabId: tab.id, allFrames: true },
|
|
world: 'MAIN',
|
|
func: isInfo ? pageCaptchaInfo : pageCaptchaSubmit,
|
|
args: isInfo
|
|
? [request.options.scopeSelector || '', request.options.provider || 'auto']
|
|
: [String(request.options.token || ''), request.options.provider || 'auto'],
|
|
});
|
|
const answers = injections.map((i) => i?.result).filter(Boolean);
|
|
const found = answers.find((a) => !a.error);
|
|
if (!found) {
|
|
throw new Error(answers[0]?.error || 'Captcha injection returned nothing');
|
|
}
|
|
result = { ...found, tabId: tab.id, windowId: tab.windowId, browser: detectBrowser() };
|
|
|
|
await postLocateResult(cfg, request.id, result, null);
|
|
return true;
|
|
}
|
|
|
|
// A visibility probe is a read, not a lookup: it reports on the element
|
|
// instead of failing when there isn't one, so it never retries and never
|
|
// errors on a missing selector — being missing is the answer.
|
|
if (request.options && request.options.op === 'visible') {
|
|
const [probe] = await chrome.scripting.executeScript({
|
|
target: { tabId: tab.id },
|
|
func: pageVisible,
|
|
args: [request.selector, request.index || 0],
|
|
});
|
|
const out = probe?.result;
|
|
if (!out) throw new Error('Visibility injection returned nothing');
|
|
result = { ...out, tabId: tab.id, windowId: tab.windowId, browser: detectBrowser() };
|
|
|
|
await postLocateResult(cfg, request.id, result, null);
|
|
return true;
|
|
}
|
|
|
|
// `complete` only means the document loaded — a React app still has to
|
|
// mount and paint. Retry briefly rather than declaring the element missing,
|
|
// with a longer budget when we just opened the page from cold.
|
|
const deadline = Date.now() + (opened ? 8000 : 2500);
|
|
let out;
|
|
for (;;) {
|
|
const [injection] = await chrome.scripting.executeScript({
|
|
target: { tabId: tab.id },
|
|
func: pageLocate,
|
|
args: [request.selector, request.index || 0],
|
|
});
|
|
out = injection?.result;
|
|
if (!out) throw new Error('Injection returned nothing');
|
|
if (!out.error) break;
|
|
if (Date.now() >= deadline) throw new Error(out.error);
|
|
await new Promise((r) => setTimeout(r, 350));
|
|
}
|
|
result = {
|
|
...out,
|
|
tabId: tab.id,
|
|
windowId: tab.windowId,
|
|
openedTab: opened,
|
|
browser: detectBrowser(),
|
|
};
|
|
} catch (err) {
|
|
error = err.message;
|
|
}
|
|
|
|
await postLocateResult(cfg, request.id, result, error);
|
|
return true;
|
|
}
|
|
|
|
async function tick() {
|
|
const cfg = await getConfig();
|
|
|
|
let status;
|
|
try {
|
|
const res = await fetch(`${cfg.apiBase}/api/autobuyer/status`, { cache: 'no-store' });
|
|
if (!res.ok) throw new Error(`HTTP ${res.status}`);
|
|
status = await res.json();
|
|
pendingLocate = Number(status.pendingLocate) || 0;
|
|
} catch (err) {
|
|
setBadge(false);
|
|
await setState({ connected: false, error: `Cannot reach ${cfg.apiBase} — ${err.message}` });
|
|
return;
|
|
}
|
|
|
|
setBadge(true);
|
|
await setState({ connected: true });
|
|
|
|
// Only when nothing is queued: a reload mid-run drops the locate the runner
|
|
// is blocked on. There is no hurry — the next tick is seconds away.
|
|
if (!pendingLocate) {
|
|
try {
|
|
await maybeSelfUpdate(status.extensionVersion);
|
|
} catch (err) {
|
|
await setState({ connected: true, error: `Self-update check: ${err.message}` });
|
|
}
|
|
}
|
|
|
|
// Serve queued clicks before capturing — the Python side is waiting on these,
|
|
// and a capture of a megabyte page shouldn't sit in front of them.
|
|
// Failures inside a request are reported back to the caller; a failure of the
|
|
// queue plumbing itself lands here, and must not take the capture loop down.
|
|
try {
|
|
for (let i = 0; i < pendingLocate; i++) {
|
|
if (!(await serveLocateRequest(cfg))) break;
|
|
}
|
|
} catch (err) {
|
|
await setState({ connected: true, error: `Locate queue: ${err.message}` });
|
|
}
|
|
|
|
try {
|
|
await captureAndSend(cfg);
|
|
} catch (err) {
|
|
await setState({ connected: true, error: err.message });
|
|
}
|
|
}
|
|
|
|
// ── Keeping ourselves current ───────────────────────────────────────────────
|
|
|
|
/** -1 / 0 / 1 over dotted numeric versions; missing parts count as zero. */
|
|
function compareVersions(a, b) {
|
|
const pa = String(a).split('.').map(Number);
|
|
const pb = String(b).split('.').map(Number);
|
|
for (let i = 0; i < Math.max(pa.length, pb.length); i++) {
|
|
const diff = (pa[i] || 0) - (pb[i] || 0);
|
|
if (diff) return diff < 0 ? -1 : 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/** Reload ourselves when the dashboard ships a newer build than the one running.
|
|
*
|
|
* Chrome has no update channel for an unpacked extension — it reads the folder
|
|
* once at startup and never looks again — but chrome.runtime.reload() does
|
|
* re-read it from disk, and the updater is already pulling new files into that
|
|
* folder every few minutes. This closes the last manual step between the two.
|
|
*
|
|
* It can only ever run code that is already on disk, so a dashboard that is
|
|
* ahead of this machine's pull would have us reload into the same version over
|
|
* and over. Hence one attempt per version pair: if we come back unchanged, say
|
|
* so and wait for the pull instead of restarting forever. A dashboard that is
|
|
* *behind* is left alone entirely — downgrading is not something we can do. */
|
|
async function maybeSelfUpdate(expected) {
|
|
const running = chrome.runtime.getManifest().version;
|
|
const { updateAttempt } = await chrome.storage.local.get('updateAttempt');
|
|
|
|
if (!expected || compareVersions(expected, running) <= 0) {
|
|
// Nothing to do — and if we got here off the back of a reload, that
|
|
// reload worked, so clear the note it left in the popup.
|
|
if (updateAttempt) {
|
|
await chrome.storage.local.remove('updateAttempt');
|
|
await setState({ error: '' });
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (updateAttempt && updateAttempt.expected === expected && updateAttempt.running === running) {
|
|
await setState({
|
|
error: `Running v${running}, the dashboard ships v${expected}. Reloaded once `
|
|
+ `and the files on disk were still the old ones — waiting for the next `
|
|
+ `update. If this sticks, pull and reload the card in chrome://extensions.`,
|
|
});
|
|
return;
|
|
}
|
|
|
|
// Recorded *before* the reload: the worker does not come back from this call,
|
|
// so anything written after it would never be written at all.
|
|
await chrome.storage.local.set({ updateAttempt: { expected, running, at: Date.now() } });
|
|
await setState({ error: `Reloading to pick up v${expected} (running v${running})` });
|
|
chrome.runtime.reload();
|
|
}
|
|
|
|
// ── Scheduling ──────────────────────────────────────────────────────────────
|
|
|
|
async function restart() {
|
|
if (timer) clearInterval(timer);
|
|
const cfg = await getConfig();
|
|
// Re-check after the await: restart() is called from several places at startup,
|
|
// and without this a concurrent call leaks an untracked interval — two polling
|
|
// loops in one worker, capturing everything twice.
|
|
if (timer) clearInterval(timer);
|
|
const ms = Math.max(1, Number(cfg.pollSeconds) || DEFAULTS.pollSeconds) * 1000;
|
|
timer = setInterval(tick, ms);
|
|
tick();
|
|
}
|
|
|
|
chrome.runtime.onInstalled.addListener(restart);
|
|
chrome.runtime.onStartup.addListener(restart);
|
|
|
|
// The setInterval above only survives while the worker is alive. Each tick makes
|
|
// an extension API call, which resets the idle timer, so in practice the loop
|
|
// keeps itself running — this alarm is the safety net that revives it if Chrome
|
|
// tears the worker down anyway. 30s is the shortest period Chrome honours.
|
|
chrome.alarms.create('keepalive', { periodInMinutes: 0.5 });
|
|
chrome.alarms.onAlarm.addListener(() => {
|
|
if (timer) tick(); else restart();
|
|
});
|
|
|
|
chrome.storage.onChanged.addListener((changes, area) => {
|
|
if (area !== 'local') return;
|
|
if (Object.keys(DEFAULTS).some((k) => k in changes)) restart();
|
|
});
|
|
|
|
chrome.runtime.onMessage.addListener((msg, _sender, sendResponse) => {
|
|
if (msg?.type !== 'capture-now') return;
|
|
getConfig()
|
|
.then(captureAndSend)
|
|
.then(() => sendResponse({ ok: true }))
|
|
.catch((err) => sendResponse({ ok: false, error: err.message }));
|
|
return true; // keep the message channel open for the async response
|
|
});
|
|
|
|
restart();
|